Import line: | Clutter = imports.gi.Clutter; |
GIR File: | Clutter-1.0.gir |
C documentation: | ClutterVertex |
Struct : | Vertex |
Show / Hide Inherited methods, properties and signals |
Properties | Defined By | |
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x : Number
|
Clutter.Vertex | |
y : Number
|
Clutter.Vertex | |
z : Number
|
Clutter.Vertex |
Method / Constructor | Defined By | |
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new Clutter.Vertex
()
Create a new Clutter.Vertex
Create a new Clutter.Vertex
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Create a new Clutter.Vertex
Create a new Clutter.Vertex
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copy
()
:
Clutter.Vertex
Copies vertex
Copies vertex
|
Clutter.Vertex | |
Compares vertex_a and vertex_b for equality
Compares vertex_a and vertex_b for equality
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Clutter.Vertex | |
free
()
:
none
Frees a ClutterVertex allocated using clutter_vertex_copy()
Frees a ClutterVertex allocated using clutter_vertex_copy()
|
Clutter.Vertex |
None |
Class / Namespace | Method / Signal / Properties |
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Clutter.Actor
Property |
rotation_center_x : Clutter.Vertex
The rotation center on the X axis.
|
Clutter.Actor
Property |
rotation_center_y : Clutter.Vertex
The rotation center on the Y axis.
|
Clutter.Actor
Property |
rotation_center_z : Clutter.Vertex
The rotation center on the Z axis.
|
Clutter.Actor
Method |
Transforms point in coordinates relative to the actor into screen-relative coordinates with the current actor transformation (i.e.
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Clutter.Actor
Method |
Transforms point in coordinates relative to the actor into ancestor-relative coordinates using the relevant transform stack (i.e.
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GtkClutter.Viewport
Property |
origin : Clutter.Vertex
read only
The current origin of the viewport.
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