GObject.Object
Gio.SocketControlMessage
Import line: | Gio = imports.gi.Gio; |
GIR File: | Gio-2.0.gir |
C documentation: | GSocketControlMessage |
Class : | SocketControlMessage |
Extends: | GObject.Object |
Show / Hide Inherited methods, properties and signals |
Properties | Defined By | |
---|---|---|
parent_instance : GObject.Object
read only
|
Gio.SocketControlMessage | |
priv : Gio.SocketControlMessagePrivate
read only
|
Gio.SocketControlMessage |
Method / Constructor | Defined By | |
---|---|---|
new Gio.SocketControlMessage
(Object properties)
Create a new Gio.SocketControlMessage
Create a new Gio.SocketControlMessage
|
||
Gio.SocketControlMessage.deserialize
(Number level, Number type, Number size, void* data)
:
Gio.SocketControlMessage
|
Gio.SocketControlMessage | |
get_level
()
:
Number
|
Gio.SocketControlMessage | |
get_msg_type
()
:
Number
|
Gio.SocketControlMessage | |
get_size
()
:
Number
|
Gio.SocketControlMessage | |
serialize
(void* data)
:
none
|
Gio.SocketControlMessage |
None |
Class / Namespace | Method / Signal / Properties |
---|---|
Gio.Socket
Method |
receive_message
(SocketAddress address, InputVector vectors, Number num_vectors, SocketControlMessage messages, Object out_values, Number flags, Cancellable cancellable)
:
Number
|
Gio.Socket
Method |
send_message
(SocketAddress address, OutputVector vectors, Number num_vectors, SocketControlMessage messages, Number num_messages, Number flags, Cancellable cancellable)
:
Number
|