c
Clutter.Effect
Clutter.ActorMeta
GObject.Object
GObject.InitiallyUnowned
Clutter.OffscreenEffect
Clutter.ShaderEffect
Import line: | Clutter = imports.gi.Clutter; |
GIR File: | Clutter-1.0.gir |
C documentation: | ClutterShaderEffect |
Class : | ShaderEffect |
Extends: | Clutter.OffscreenEffect |
Properties | Defined By | |
---|---|---|
actor : Clutter.Actor
read only
|
Clutter.ActorMeta | |
enabled : gboolean
|
Clutter.ActorMeta | |
g_type_instance : GObject.TypeInstance
|
GObject.InitiallyUnowned | |
name : String
|
Clutter.ActorMeta | |
parent_instance : Clutter.OffscreenEffect
read only
|
Clutter.ShaderEffect | |
priv : Clutter.ShaderEffectPrivate
read only
|
Clutter.ShaderEffect | |
qdata : GLib.Data
|
GObject.InitiallyUnowned | |
ref_count : guint32
|
GObject.InitiallyUnowned | |
shader_type : Clutter.ShaderType
|
Clutter.ShaderEffect |
Method / Constructor | Defined By | |
---|---|---|
new Clutter.ShaderEffect
(Object properties)
Create a new Clutter.ShaderEffect
Create a new Clutter.ShaderEffect
|
||
Clutter.OffscreenEffect | ||
get_actor
()
:
Clutter.Actor
|
Clutter.ActorMeta | |
get_enabled
()
:
gboolean
|
Clutter.ActorMeta | |
get_name
()
:
String
|
Clutter.ActorMeta | |
get_program
()
:
void*
|
Clutter.ShaderEffect | |
get_shader
()
:
void*
|
Clutter.ShaderEffect | |
get_target
()
:
Cogl.Material
|
Clutter.OffscreenEffect | |
paint_target
()
:
none
|
Clutter.OffscreenEffect | |
set_enabled
(gboolean is_enabled)
:
none
|
Clutter.ActorMeta | |
set_name
(String name)
:
none
|
Clutter.ActorMeta | |
Clutter.ShaderEffect | ||
|
Clutter.ShaderEffect |
None |