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GObject.Object
parent-child marker Clutter.Animation

Class Clutter.Animation

Import line: Clutter = imports.gi.Clutter;
GIR File: Clutter-1.0.gir
C documentation: ClutterAnimation
Class : Animation
Implements: Clutter.Scriptable
Extends: GObject.Object
The ClutterAnimation structure contains only private data and should
be accessed using the provided functions.
Properties
Properties Defined By
Methods / Constructors
Method / Constructor Defined By
Events - usage syntax: this.signals.EVENTNAME.connect( Function )
Event Defined By
Used by These Methods / Signals / Properties
Class / Namespace Method / Signal / Properties
Clutter.Actor
Method
animate_with_alphav (Alpha alpha, gint32 n_properties, Array properties, Array values) : Clutter.Animation
Animates the given list of properties of actor between the current
value for each property and a new final value.
Clutter.Actor
Method
animate_with_timelinev (guint32 mode, Timeline timeline, gint32 n_properties, Array properties, Array values) : Clutter.Animation
Animates the given list of properties of actor between the current
value for each property and a new final value.
Clutter.Actor
Method
animatev (guint32 mode, guint32 duration, gint32 n_properties, Array properties, Array values) : Clutter.Animation
Animates the given list of properties of actor between the current
value for each property and a new final value.
Clutter.Actor
Method
get_animation () : Clutter.Animation
Retrieves the ClutterAnimation used by actor, if clutter_actor_animate()
has been called on actor.
Clutter.Animatable
Method
animate_property (Animation animation, String property_name, Value initial_value, Value final_value, gdouble progress, Value value) : gboolean
Calls the animate_property() virtual function for animatable.
Documentation generated by Introspection Doc Generator Loosely Based on JsDoc Toolkit on Sat Apr 16 2011 17:09:26 GMT+0800 (HKT)