Import line: | Clutter = imports.gi.Clutter; |
GIR File: | Clutter-1.0.gir |
C documentation: | ClutterAnimatorKey |
Struct : | AnimatorKey |
None |
Method / Constructor | Defined By | |
---|---|---|
get_mode
()
:
guint32
Retrieves the mode of a ClutterAnimator key, for the first key of a
property for an object this represents the whether the animation is open ended and or curved for the remainding keys for the property it represents the easing mode.
Retrieves the mode of a ClutterAnimator key, for the first key of a
property for an object this represents the whether the animation is open ended and or curved for the remainding keys for the property it represents the easing mode.
|
Clutter.AnimatorKey | |
get_object
()
:
GObject.Object
Retrieves the object a key applies to.
Retrieves the object a key applies to.
|
Clutter.AnimatorKey | |
get_progress
()
:
gdouble
Retrieves the progress of an clutter_animator_key
Retrieves the progress of an clutter_animator_key
|
Clutter.AnimatorKey | |
get_property_name
()
:
String
Retrieves the name of the property a key applies to.
Retrieves the name of the property a key applies to.
|
Clutter.AnimatorKey | |
get_property_type
()
:
Number
Retrieves the GType of the property a key applies to
You can use this type to initialize the GValue to pass to clutter_animator_key_get_value()
Retrieves the GType of the property a key applies to
You can use this type to initialize the GValue to pass to clutter_animator_key_get_value()
|
Clutter.AnimatorKey | |
Retrieves a copy of the value for a ClutterAnimatorKey.
Retrieves a copy of the value for a ClutterAnimatorKey.
The passed in GValue needs to be already initialized for the value type of the key or to a type that allow transformation from the value type of the key. Use g_value_unset() when done. FALSE otherwise
|
Clutter.AnimatorKey |
None |